![]() ![]() The Deus Ex designer explained that with the ‘Deus Ex’ level comes from reading the forums, and some people were worried that Eidos would “dumb down the game and make it too easy so that combat would prevail and overshadow the stealth aspect because players wouldn’t die with just a few bullets, especially with the introduction of health regen,” and thus the Deus Ex level has been tweaked for these gamers.ĭeus Ex: Human Revolution (previously Deus Ex 3) will be the third game in the first-person, role-playing game Deus Ex series, and a prequel to the original game and will be available in 2011. So they wanted players to be able to “enjoy the game, regardless of their proficiency level.” Lapikas acknowledged that gamers “are conscious that not everybody wants the same things out of their games,” saying some play for the challenge, others for the narrative. ![]() ![]() Think of your in-game health bar as 'percent. The game will still show you as having 100 base health at each difficulty level, with a max of 200, but the underlying number of hitpoints represented by that number have changed. When asked about the “difficulty scaling,” Lapikas replied that the design team are indeed working on 3 difficulty levels, “casual, normal and Deus Ex.” Difficulty level affects you and enemies as follows: 'Regen 99' is the time it takes to go from 1 Hitpoint to 100 HPs. ![]()
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